Posts tagged Valve
Portal 2 lacking re-playability? wait until the DLC
May 15th

With portal 2 being gradually completed by the many that purchased the game, will we stop playing it? Once everyone completes the single player campaign, which tipped the scale towards the shorter side, as its length being arguably shorter than some would hope. With then the major shift of players tacitly the fantastic co-op, is there really a basis for re-playability? Once all the test champers are completed is it really that fun to re play them through and through?
With the lack of multiplayer that offers a unique experience all the time (unlike the linear co-op) will be see a major shift of players leaving portal 2?
With the announcement of new DLC already, I hope this is not the case, with introduction of new test chambers, leaderboards and new modes there should a new influx of user’s running back to portal. But I think until we see a level or map editor the major crowd of gamers will simply move on after the DLC.
What do you think?
Portal 2: First look at single player
Apr 19th
This is just quick intro/first look at portal 2, if you would like to see some more of the single player please comment as I am willing to record some more.
Julian’s Incredible Concept Art Tuesday!
Jun 1st
This week we’re having a look at some of the works of Horia Dociu. Horia is currently working at ArenaNet in Bellevue, Washington and is responsible for environment modelling and some concept art for Guild Wars. Horia has been in other video game studios such as Zipper Interactive, Snowblind Studios and Valve Software as an environment artist for Half-Life 2.
Enjoy!

